Wednesday, April 23, 2008
Some of you may have noticed a silent character gazing upon the Babelswarm tower. His name is Nimrod Low and he plays a key part in the installation's functionality. Historically, Nimrod was the Tower of Babel's chief architect, but in Babelswarm he is our camera for the real-word audience. His sight is broadcast via the projection screen on the back wall. The above image shows Nimrod, and how his vision is represented in the gallery.
Posted by christo at 11:39 AM
Monday, April 21, 2008
Sunday, April 20, 2008
Saturday, April 19, 2008
Given the increasing interest in Babelswarm, and the backwards nature of blogs (first stuff last) I thought it appropriate to re-describe the artwork. So...
Babelswarm is a real-time, interactive, audiovisual artwork built in Second Life. The installation is based on the story of The Tower of Babel – a mythical tale of humanity's desire to reach the heavens. Babelswarm is contained within an entire SIM with visitor chat captured and fed into a meta-babeller. This babeller spills words from the sky and into an amphitheater (performance space). The words shatter on their decent and, once settled, begin to swarm in random directions seeking out other letters that held the same numerical position in the word they were born with. If they find a partner they bond and help create the tower's structure. Eventually each letter will sleep, but can be re-awoken or destroyed by touch.
The artwork is an exploration of emergent bahaviour and swarm theory. There is of course more meaning, but we'll leave it up to others to discover and discuss. Of most importance to us is the joy of watching the tower evolve through the interactions of participants like you. Your words are its nourishment and will be forever archived in the babeller's memory.
Posted by christo at 2:32 PM
Wednesday, April 16, 2008
We've been getting a lot of press, and requests for interviews and images recently. If you're interested in having a personal tour of Babelswarm (via Second Life), or would like some high-rez images you can contact us via email. We're looking for curators interested in seeing Babelswarm installed in their galleries. The Lismore Gallery's physical/virtual installation has struck a chord for many, and we're keen to expand on this with the next iteration of the work. Talk to us! We need you!
Posted by christo at 2:27 PM
Monday, April 14, 2008
I've uploaded launch photos from the real-life Lismore installation. It was a great night and our thanks again to everyone who helped out.
This is Babelswarm's beginning, with public interaction helping build and modify the artwork over time. We'll be keeping you up-to-date with the installation's next phase.
You can watch the pre-launch walk-through movie below.
Posted by christo at 10:23 AM
Thursday, April 10, 2008
Babelswarm will be open to the public on Friday 11th April, 1am SL time (6pm Australian Eastern time). Click here to jump in.
You can also download the Babelswarm Eassy by Justin Clemens here.
Many thanks to everyone at the Lismore Regional Gallery who have helped with the real-world installation, and to PowerMax Computers for their IT support. I'll be posting launch photos soon!
Posted by christo at 11:03 PM
Friday, April 4, 2008
Much has happened over the last two weeks. The original island layout has been dumped for a more focussed approach, and the various Babelswarm installations have been distilled into a final few. The old adage of "less is more" rings true once again, and we're feeling confident the finished installation will represent our original vision.
Book printing is down to the wire, with copies being delivered the day before we leave. It'll be well worth the wait as the printers (Printmode in Melbourne) have done a wonderful job. We'll be binding a few by hand once we're in Lismore for display in the gallery.
Adam and I are flying to Lismore on Tuesday to begin the real-world installation, with Justin meeting us a few days later. I'll leave you with a final image before we post the SLurl on April 11th.
Oh, and drop us an email if you're coming to the launch. We'd love to say hi.
Posted by christo at 6:59 PM